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I built a free calculator that tells Roblox devs what their game would sell for

Roblox games get bought and sold a lot now (Roblox added official ownership transfers in December 2024), but a lot of the devs are teenagers with no idea what their game is worth, so they get lowballed. So I built spawnbook.com/value?via=reddit. You type what your game made in the last 30 days (in Robux, visits or dollars), pick how it's trending, and it gives you a price range and what would move it up. It all runs in the browser and nothing gets saved. The math: Robux convert at the Dev

五维评分

付费意愿
55
需求真实度
55
个人可落地
88
竞争空间
65
新鲜度
80

AI 分析

痛点:Roblox 青少年开发者不了解自己游戏的合理估值,在官方开放所有权转让后被买方低价收购

目标用户:Roblox 独立开发者(多为青少年)以及收购成长期游戏的发行商/工作室

证据:a lot of the devs are teenagers with no idea what their game is worth, so they get lowballed;The bigger project is Spawnbook, a daily board of fast-growing young Roblox games for the studios that buy them.

变现:估值计算器免费引流,向收购方/工作室售卖 Spawnbook 每日高增长游戏榜单订阅(B2B SaaS),或提供付费深度估值报告与撮合佣金

MVP:两周内做:Roblox 排行榜抓取脚本 + 增长率排序的每日榜单网页 + 邮件订阅;计算器用 DevEx 汇率($0.0038/Robux)× 1-12 个月收入倍数,纯前端实现

竞品:Flippa 游戏类目、Gameflip、Roblox 游戏经纪/中介服务

摘要:Roblox 于 2024 年 12 月开放官方所有权转让后,游戏买卖变多,但大量青少年开发者不懂估值而被压价。作者做了免费估值计算器(按 DevEx 汇率 $0.0038 折算,乘以 1-12 个月收入倍数),真正想做的是面向收购工作室的每日高增长游戏榜单 Spawnbook。帖子本身无收入或付费意愿证据,但 B2B 榜单订阅的变现路径清晰、单人可快速验证。