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I turned screen time into a currency — you earn minutes before you can spend them on social media

I got tired of screen-time blockers that basically work like Opal. Set limit and hope. So I built Ravelo around a different idea: what if your screen time worked like money? You earn minutes by spending time in apps you consider useful, completing focus sessions. Those minutes go into your Time Account. Then, if you want to open Instagram, TikTok, X, YouTube, or any other distracting app — you spend the time you previously earned. 10 minutes earned = 10 minutes you can actually spend.

五维评分

付费意愿
55
需求真实度
45
个人可落地
75
竞争空间
35
新鲜度
55

AI 分析

痛点:传统屏幕时间封锁工具(如 Opal)只是“设限额然后祈祷”,缺少即时摩擦和自然后果,用户在冲动时刻仍会破功

目标用户:想克制社交媒体使用的 iOS 用户,尤其是学生、知识工作者和自律提升类人群

证据:I got tired of screen-time blockers that basically work like Opal. Set limit and hope. So I built Ravelo around a different idea: what if your screen time worked like money? / I've been building Ravelo solo for the past seven months, and it's now live on the App Store. / Yes, I know about Unrot, which has a similar concept

变现:订阅制(月付/年付解锁无限赚取规则与多 App 管理),免费版限制可管理 App 数量;可加一次性买断版或家庭共享套餐

MVP:两周内用 iOS Screen Time API(DeviceActivity + ManagedSettings)做最小版:用户在专注计时或白名单 App 中赚取分钟数存入“时间账户”,打开被限制 App 时扣减余额,余额为 0 自动锁回;仅支持 3 个限制 App、本地存储、无账号系统,先验证“时间即货币”这一核心机制是否被接受

竞品:Opal、Unrot、one sec、ScreenZen、Forest、Brick

摘要:独立开发者耗时 7 个月做出一款 iOS App Ravelo,把屏幕时间变成“货币”:在自认为有用的 App 或专注时段里赚取分钟数,再花在 Instagram、TikTok、X、YouTube 上,额度用完即被封锁,目前已上架 App Store。作者公开承认与 Unrot 概念相似,并指出 Opal 式“设限额然后祈祷”是主流做法。帖子本身是自推发布,未提供任何付费用户或收入数据,但所处的屏幕时间管理赛道已有 Opal 等成熟付费产品。