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I coach little league baseball and got sick of doing lineups on a note pad, so I built a lineup app. Just shipped on iOS

For every game, I'd sit down with a note pad and try to work out who sits which inning, who sat last game, who hasn't played infield in weeks, and whether my pitcher is even allowed to throw. Took me more time than I'd like and somebody still ended up sitting too long. So I started building UnBenched in June. It went live on the App Store last week. Android's coming soon. What it does: you enter your roster once, rate each kid at the positions they can play, and set your league's rules. B

五维评分

付费意愿
35
需求真实度
40
个人可落地
85
竞争空间
45
新鲜度
50

AI 分析

痛点:青少年棒球教练手动排阵容耗时且难以保证公平轮换和投球数限制

目标用户:青少年棒球/垒球教练

证据:I'd sit down with a note pad and try to work out who sits which inning, who sat last game, who hasn't played infield in weeks, and whether my pitcher is even allowed to throw. Took me more time than I'd like and somebody still ended up sitting too long.

变现:订阅制(教练或球队按月/赛季付费),免费版限制球队数量,高级版解锁多队管理、数据分析、导出打印等

MVP:用2周做一个移动端Web应用,输入球员名单、位置评分和联赛规则,自动生成每局公平阵容,支持手动调整和一键分享,先不做复杂求解器,用贪心+随机交换实现

竞品:GameChanger、TeamSnap、BenchApp、SquadFusion

摘要:一位青少年棒球教练因手动排阵容耗时且不公平,开发了UnBenched应用,已上架iOS,使用模拟退火算法实现公平轮换和投球数限制。帖子展示了真实痛点,但未提及付费意愿或收入数据,市场需求需进一步验证。