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"My daughter and I built a deliberately retro website because she and her friends were tired of doomscrolling.”

Hello everyone. This is actually my first post on Reddit, so here goes. Back in July, my daughter came to me because she was tired of doomscrolling. She asked me if I'd ever heard of "side quests." I hadn't. She explained the idea and asked if I could build her a website that gave kids, teens and adults real-world things to do when they're bored - preferably things that don't involve sitting on their phones. I'm usually on my computer at night anyway, so I thought, sure, why not? We

五维评分

付费意愿
15
需求真实度
40
个人可落地
90
竞争空间
50
新鲜度
70

AI 分析

痛点:孩子、青少年和成年人厌倦无意识刷手机(doomscrolling),需要能立即执行的线下现实活动来替代屏幕时间。

目标用户:有屏幕时间焦虑的家长、感到无聊的青少年和成年人、希望减少刷手机的家庭。

证据:My daughter came to me because she was tired of doomscrolling. She asked me if I'd ever heard of "side quests." ... build her a website that gave kids, teens and adults real-world things to do when they're bored - preferably things that don't involve sitting on their phones.

变现:免费基础活动库 + 家庭订阅(解锁高级活动包/无广告/进度追踪);售卖可打印活动包、实体卡牌/周边;与本地商家或教育品牌做赞助任务。

MVP:2周内做一个极简网页:按年龄/场景筛选的100条线下小任务,本地存储完成记录,生成分享卡片,家长邮箱收集;先用9.9美元可打印夏日活动包测试付费。

竞品:Geocaching、Pokémon GO、GoNoodle、Bored Panda、Meetup

摘要:一位父亲和女儿因厌倦 doomscrolling,在7月启动 coolsidequests.com,提供约200个线下现实活动,并包装成80/90年代复古世界,包含 Institute of Applied Boredom、Al Gorithim 等恶搞。帖子是首发求反馈,未提及收入或明确付费意愿;机会点在于家长/青少年屏幕成瘾替代,但外部需求验证仍弱。