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Never argue about what to play again

every game night my friends and i spend like 40 minutes in discord going "idk what do you want to play" so i finally did something about it i've been building [Lobby]( https://lobbygames.app/ ), a site where you rate the games you've played. i added a party thing where you all join, hit one button, and it looks at everyone's ratings and picks 3 games you'd all probably like. then you vote and whoever wins wins. no more arguing it's free if you want to try it with your group:

五维评分

付费意愿
20
需求真实度
55
个人可落地
90
竞争空间
40
新鲜度
45

AI 分析

痛点:游戏夜/开黑前,朋友在 Discord 里花约 40 分钟争论“玩什么”,群体选择困难严重拖慢开局。

目标用户:有固定开黑群或桌游局的玩家、Discord 社区/游戏社群组织者、桌游咖啡馆活动组织者。

证据:every game night my friends and i spend like 40 minutes in discord going "idk what do you want to play" so i finally did something about it … it's free if you want to try it with your group

变现:C 端免费获客,靠 Steam/主机商店与桌游电商的联盟返佣变现;Discord Bot 高级版订阅(更大人数、历史偏好分析、服务器内嵌);桌游咖啡馆/电竞馆 B 端月费。

MVP:两周内做 Discord Bot + 轻网页:导入 Steam/BoardGameGeek 游戏库并打分,群组一键生成 3 个共同偏好推荐,内嵌投票定胜负;先切一个垂直群体(如某款联机游戏或本地桌游群)做冷启动。

竞品:Wheel of Names 等随机转盘、BoardGameGeek 推荐/投票功能、Steam 随机选游戏小工具、Discord 自带投票与各类 picker bot

摘要:作者因每次游戏夜在 Discord 里花 40 分钟争论玩什么,做了 Lobby(lobbygames.app):给玩过的游戏打分,组队后一键根据所有人评分推荐 3 款游戏再投票决出。目前完全免费,帖中没有任何付费意愿或收入数据,属于典型的消费级免费小工具,痛点是真实的,但变现路径依赖联盟返佣或社群生态,直接付费意愿低。